Operation States (OpStates)

All objects in Ockle’s Network Tree Data Structure keep Operation States of their objects they represent. By tracking the states its easy to find out what component is faulty in the server network.

Server/Outlet/control OpStates

class common.common.OpState[source]

Operation state enum, that all other operation states enums extend

common.OpState = <class common.common.OpState at 0x3655738>
OFF = 'OFF'

Outlet/Control/server are off

OK = 'OK'

Outlet/Control/server are on and running

SwitchingOff = 'Switching off'

Outlet/Control/server is switching off

SwitcingOn = 'Switching on'

Outlet/Control/server is switching on

failedToStart = 'Failed to start'

Outlet/Control/server failed to start

failedToStop = 'Failed to stop'

Outlet/Control/server failed to stop

forcedOff = 'Forced off'

Outlet/Control/server if forced off

forcedOn = 'Forced on'

Outlet/Control/server if forced on

permanentlyFailedToStart = 'Permanently failed to start'

Outlet/Control/server has permanently failed to start

permanentlyFailedToStop = 'Permanently failed to Stop'

Outlet/Control/server has permanently failed to stop

Test OpStates

class testers.TemplateTester.TesterOpState[source]
TemplateTester.TesterOpState = <class testers.TemplateTester.TesterOpState at 0x38a5b48>
FAILED = 'FAILED'

Test has failed

SUCCEEDED = 'SUCCEEDED'

Test has succeeded

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